The batcave, snakes, spiders all offer plenty of combat opportunities. After you defeat the 3 cursed demons Earthquaker will lose all power and protection and the achievement should pop. After level 100,our hero will be the same as lvl 100 even we reach level 150 or 200. Siege of Azule City: 88-92 (the middle are 78 and 80? That makes it unlikely to level on them :/)ĭemons: 90-100 (you can get this cycling through all 3 demon locations, atleast I could)Ĭan't say I've noticed much issues leveling before the caves. 1 As we all know,our heros attributes will stuck at lvl 100. Side-route (inside): 80 - boss at end 85 (that's quite the jump but plenty of fodder to level on) Arena, Tower), and the maximum level their Heroes and Titans can reach. Silver mine: 62 (that cave was kinda handy there for this this time around)Ĭementry side-route (top):ė5 (got plenty of side-mooks to kill + cave full) Team Levels determine which game modes a player can access (e.g. Yellow-Valley entrance: 25 (immediately first foe outside the cave, but you can use the cave-residents to level on)Įntrance to bandit cave:Ĕ0 (unlike afore though no foes inbetween 35 and 40 - the houndcave should give some levels but for me, none of them gave a level up, and most at the graveyard are over 40 :/) Here was the log I kept during my second run
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